Armures

Armor Armor Rating Encumberance Concealable Value
Soft 3 0 yes Low (3)
Leather 5 0 somewhat High (4)
Studded Leather 8 0 somewhat High (5)
Light Scale/Chain 10 -1 somewhat Very High (5)
Heavy Scale/Chain 14 -2 no Very High (6)

Armor Rating: Is added to each treshold (Flesh Wound, Deep Wound, Instant Kill).

Encumberance: Applicable on all AGI and FIT tests, but can be counterbalanced by points of STR, and 1 point can be countered with a Skill level of 3 in an ability.

Armures

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